![]() ![]() That delay was the time necessary to set up a lot of things via script in order for the arena to work right. what you saw there in the Arena was a certain 'delay' that you had to wait through before you could start skipping over the dialog nodes quickly. Especially nice if reloading before long scenes or even when playing through the game for the umpteenth time. One from top of my head is the introductions to the duel arena, where some lines of text could be skipped, others you had to wait for the guy finishing his introduction lines. It was as if you had to wait for the voice over to finish, before the script could progress. It may have been my imagination, but in some cutscenes you could "fastforward" it by clicking a couple of times, by others you couldn't. ![]() How about the ability to "jump to the end" to each individual script ? If you just skipped over the cutscenes, all the needed scripts wouldn't get executed and any number of things would break as a result.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |